Monthly Archives: April 2019
Scarlet Moon HTML Version

Spankers, Spankees and Switches,

I’ve just uploaded a static, HTML version of the game. This is basically a transcript for the game, with some default choices made for the main charater: she’s female, her name is Scarlette, she has red hair, she wears a t-shirt, jeans, and a thong, she’s fit, slender and of average height.

I would *strongly* recommend actually downloading and playing the game instead. The game’s transcript is intended to be consumed by a computer, and it shows. Furthermore, you don’t get any customizations, you have to keep track of your own statistics and keywords, and you won’t get access to the combat. However, this will still let you enjoy the content if:

1. The game doesn’t run properly on your computer for whatever reason and I can’t figure out the problem.
2. You’d like to take a peek at the content before committing to downloading and playing the game.
3. You don’t feel comfortable downloading and executing a program from some random website on the Internet.

Note: If you just don’t want to deal with combat, but want the computer to keep track of everything else for you, you can disable combat on the Options screen instead. No need to use the static and rather awkward HTML version.

Get it over at the Downloads section

AKA

Scarlet Moon 3.2.9

Spankers, Spankees and Switches,

Just uploaded a new version Scarlet Moon 3.2.9 with two changes:

1. First a bug fix to the player spankable option. We weren’t loading it correctly, so that the game was always treating “player spankable” as true after loading. You’ll need to start a new game for the bugfix to take effect though.

2. A new option has been added “combat” with two settings: “Yes” and “No.” This allows you to enable and disable combat. If combat is enabled, then nothing’s changed for you. However, if you disable combat, then you’ll get some silly (textual) sound effects. If the combat is optional, you’ll get to decide whether you win or lose. This is intended for those of you who want to enjoy the smexy spanking goodness without having to deal with all that awesome RPG turn-based combat goodness, because not every spanko’s into smexy spanking RPG turn-based combat goodness. However, I would *strongly* encourage people to at least try the combat before disabling it. It’s the primary form of “gameplay” in this game.

Get it at the downloads section (or don’t if like seeing the player get spanked, and you enjoy the combat).

Madison “Mischief” Malone and the Dish Best Served Cold

I participated in the Spring 2019 Game Jam over at animeotk this past week. For it I created a small gamebook:

Madison “Mischief” Malone and the Dish Best Served Cold

You take on the role of Madison “Mischief” Malone, private eye in a 1930’s-esque America-esque. You’ve got a little bit of magic. Just enough to keep things moving smoothly in your favor, except when it backfires painfully anyway… However, all is not well in Maddie’s life, for a rival private eye
Rex “Smokin'” Gunn, keeps interfering in your cases! Well, it’s time for a little payback.

You can find the game under the Spanking Mini-Games tab along the top.

This is a gamebook in the same style as the gamebooks by Robin Pierce (Master of the Manor, and Dianne’s Promotion) except obviously much smaller (since it was written in a week). The key gameplay mechanic is the use of magic, and the management of Karma. Basically, karma is a measure of how annoyed the Universe is with you. The more karma you have, the happier the Universe is and the easier it is to use your magic in your favor. However, doing so uses up your karma, and when your karma gets low, suddenly things become a lot harder.

You’ll need the following to play:

1. Someplace to track your state (a simple text file in your favorite editor is sufficient).
2. Either a six-sided die or some other way of generating a random number between 1 and 6.

Go take a gander, and let me know what you think.

AKA

Scarlet Moon 3.2.8

Spankers, Spankees and Switches 18 and above,

Uploaded a new version of Scarlet Moon 3.2.8. This fixes addresses a few criticisms kindly provided on animeotk:

1. Due to a bug, the game was forcing *everyone* to be attracted to David regardless of what choice they made at the start of the episode. You shouldn’t be
attracted to David unless you pick one of the fantasizing choices. However, “Look around” was routing you to the same event as one of the “I’m attracted to David” choices. That has been fixed. So if you don’t want to be attracted to David, I’d just suggest downloading the latest version and replaying episode 3 from the very beginning of the episode. Sorry about that.

2. The game now supports swapping between windowed and fullscreen. Just press Ctrl+Enter. You can do this on any screen, even though only the title screen lists it as an option (I didn’t want to clutter up the rest of the UI). The button doesn’t work, because I just slapped this together real fast, and I’ll probably remove mouse support completely at some point anyway, because I’m lazy and don’t like the mouse.

3. Adds the ability to spank Prometheus or Poseidon at the very end of episode 3. It’s kinda short and half-assed, but it’s there.

Get it over at the downloads section.

Scarlet Moon 3.2.7

Uploaded a few version that fixes a crash thanks to some malformed text. That’s what I get for not running the previous version before uploading it.

April Update Scarlet Moon 3.2.6

Spankers, Spankees and Switches 18 and above,

I’ve uploaded a new version of Scarlet Moon, 3.2.6. It contains a few bug fixes kindly pointed out to me by somebody whose handle I forget because I accidentally
deleted the e-mail. All fixes deal with a male player character, so if you don’t play a male character, there really isn’t any reason to download the latest version:

1. The game crashed if the player chose to wear regular swim trunks in episode 1, instead of a sexy sexy thong speedo. Come on guys, this is a porn game! Strut your
stuff! That has been fixed. 😉

2. Fixed a whole *mess* of places in episode 3 where we were using “his” where we should have been using “him.” Guess what the female equivalent of “his” is? “her.” Guess what the female equivalent of “him” is? “her.” Guess what gender I use when writing and debugging? “her.”

As far as current work, I’m cranking away at episode 4 day 1. I’m much happier with this episode than I was with episode 3. The villain is infinitely more fun to write. Hopefully she’ll be more fun to read too. We’ll also be seeing the introduction of new superheroine, and a little bit of (boring) insight into Keiko’s past! I’m hoping to have content ready by the end of the month, but we’ll have to see.

In case you don’t remember, Keiko’s the melodramatic Canadian roommate. She hasn’t really shown up since episode 1, so I figure it’s past due to feature her a bit. Especially since I’m not quite sure what to do with her. She’s fun to write, but I haven’t figured out an arc for her.

I’ll also be participating in the game jam that’s being hosted the week of the 15th over at animeotk. I’ll be posting it here as well once it’s ready.

AKA