Monthly Archives: January 2019
Scarlet Moon 3.2.4

Uploaded a new version that upgrades to Love 11.2. One user had reported being unable to open the game on Windows as an exe (though they were able to run it after renaming the exe extension to love, weirdly enough). Apparently there was a bug in previous versions of Love that could cause it to not run properly on some versions of Windows 10. Not sure if that was the cause of my player’s issue, but I figured I’d upgrade to the latest version of Love just in case.

So if you’re having difficulty running the game on Windows, I’d encourage you to download this version.


Scarlet Moon 3.2.3

A new version has been uploaded with some bug fixes:

1. Fixes a crash in the character creation screen when options wrap around (i.e. you press up or down enough times). Thanks to a fan for e-mailing me a bug report complete with the error and log!

2. Fixes a crash in combat when using the average difficulty against Poseidon and Prometheus.

3. Fixes a bug in Tempestas’ new power.

4. Optimized the character creation screen some, though not convinced it makes a particularly large difference.

5. Miscellaneous cleanups, so please let me know if previously correct code starts crashing or showing otherwise buggy behavior!

Get it over at the Downloads section!

Scarlet Moon 3.2.1

Uploaded a new version with a fix for a crash kindly pointed out by giant432 over on animeotk. Thanks a lot giant432!

The crash happened when you draw David’s ire at the gym.

Scarlet Moon 3.2.0

Spankers, Spankees and Switches of All Ages (18 and above),

The second and final day of Episode 3 is complete and available for download! Go and get it under the Downloads section.

I’m not too happy about it though. For one thing, you get railroaded like *crazy* this time around. Sorry. I kinda found Prometheus and Poseidon to be rather boring villains to write, and they’re bringing out a bit more of a serious side in Tempestas than I really wanted. So it’s been a bit of chore to even write this much, and I’ve been really wanting to just get this episode done and move onto different (and hopefully more fun) villains. I also didn’t do the extensive planning I did with episodes 1 and 2, and it shows. There was nothing getting me excited about this episode (like the Silver Tower scene did for episode 2), and I kinda didn’t really have a good sense of where I wanted things to go. So it meanders a bit.

That being said I *did* like how the battles turned out. I gave each of Prometheus and Poseidon new powers, and hot damn do they change their game. It’s a a bit brutal though, so please let me know if you’re having difficulty with the final battle, *especially* if you’re not doing a strength build. I’m concerned that other builds may not have quite the damage output needed in this fight and things might need to be nerfed a bit.

Hopefully it’s still enjoyable. Let me know if you run into any bugs, or have any feedback!