Spankers and Spankees,
Hella busy right now, so I can’t say much. Latest version is uploaded (see Downloads page). Made a lot of changes. Most of them are either behind the scenes, or obvious.
A few things that might trip people up:
I’ve drastically overhauled the code for saving and loading games. As a result, your old saves are no longer compatible. You’ll have to start over. Sorry, but the changes were so massive that making the game backwards compatible would have been more trouble than it’s worth, especially since only one episode is posted so far. If I have to modify the save format in later episodes, I’ll strive to make the game backwards compatible. But for now, you’ll have to start over.
I’ve streamlined combat a little, so that now you can attack an enemy by either pressing the number of the enemy directly (instead of first selecting (A)ttack), or by just pressing Enter. If you press Enter, then your character automatically targets the first enemy, or whoever your character is grappling, if your character is grappling someone. This option of pressing either a number or Enter is represented by (#Enter).
I’ve also set up the function keys (F1-12) as quick spells. Now, you save up to twelve spells as quick spells. Instead of having to slog through the “(C)ast-(#) Select a Tier-(#) Select a spell-(#) Select a target” sequence of commands, you can go through the “(F#) select a spell-(#) Select a target” sequence. When you learn a new spell, it is automatically added the first free function key. You can rearrange and change the quick spell assignments. If you see (F#) it means you need to press one of the function keys.
More details on quick spells can be found in the updated manual.
I’ve also drastically slowed down how quickly you achieve spell tiers. Now, instead of achieving the next tier when you reach a Talent (originally called Magic) of 3, you get the next tier when you reach a Talent of 10. I’ve also made Distort Magic the advanced Tier 0 status spell (instead of Mass Weaken), and Spectral Spanking, Spectral Strapping, Spectral Caning the Tier 0 Spectral spells (rather than Spectral Push, Spectral Pull, Spectral Shove).
I’ll write a more detailed post early next week, but that should be enough to get you started for now.
Also, many thanks to Uninventive, Johny741, and an anonymous fellow I’m referring to as Jeffrey the Jungle-Ape without his permission (because permission is for pansies) for their patience and willingness to play the game over and over again to find bugs and crashes. Especially Uninventive. The guy (or girl) is either really really bored, or really really dedicated to helping me improve my game. Either way, I appreciate it.